
Cal3D is a skeletal based character animation library. It is platform-independent and not bound to a specific graphic API. Originally designed to be used in a 3d client for the Worldforge project (www.worldforge.org) it evolved into a stand-alone product that can be used in many different projects. Maintainer: Laurent Fanis <laurent@openbsd.org> WWW: http://home.gna.org/cal3d/